![]() ![]() He acts three times per turn, with any one of the below battle commands being selected per action: Sentinel's collection of abilities consists of top-of-the-line offensive Psynergy in the Jupiter and Mars elements, and a strong monster skill attack in the Venus element. If Sentinel is defeated in battle, you are awarded 10,538 EXP, 6,144 coins, and can gain the summon tablet Sentinel was guarding, the Catastrophe summon. Sentinel also carries a unique trait that is shared by no other enemy or ally in the series: Any Psynergy used against him, whether offensive like Odyssey or debuffing like Dull, is instantly nullified and negated, automatically. In terms of resistance, Sentinel has a Mercury resistance rating of 193, a Jupiter resistance rating of 152, a Mars resistance rating of 127, and a Venus resistance rating of 72, and in regards to its abilities it uses its available Mars-based attacks with a Mars power rating of 120 and its available Jupiter-based attacks with a Jupiter power rating of 110. Sentinel is one of few opponents to act three times each turn. He has the second highest Attack rating at 608, 216 Defense, a comparatively low 171 Agility, and 54 Luck. Sentinel, statistically, has the third highest HP rating in the game at 8,736 HP which regenerates 200 HP per turn, and he has the highest PP rating in the Golden Sun series at 780 PP that regenerates 30 PP per turn. The battle will automatically begin as soon as you visibly approach Sentinel and he steps towards you to attack. All of these bosses fight using unique battling setups and are very tough, but Sentinel can be viewed along with Valukar as one of the easier ones. Sentinel is one of four "superbosses" located throughout Weyard in The Lost Age, the others being Valukar, Star Magician, and Dullahan. Sentinel, immune to Psynergy, attacks the party with strong Jupiter Psynergy and the powerful Armor Crush monster skill that lowers Adepts' defenses. It will be a fierce battle to wage, but if they are victorious, they will gain the ability to summon the most fearsome embodiment of the power of wind and lightning, the colossal winged entity known as Catastrophe, in future battles. In The Lost Age, as Isaac and Felix's combined party of capable Adepts nears the end of its quest, they may have discovered Islet Cave previously by helping out a lonely turtle, and if they have mastered the Teleport Psynergy then they may end up exploring the cave further and eventually crossing paths and swords with the Sentinel. If you would claim my power, you must prove your worth." Sentinel will speak to his challengers via telepathy to introduce himself before attacking and using his powers to destroy the opposition: ![]() In the event any group of intrepid and capable Adepts discovers the secret dungeon and has the Psynergy powers necessary to traverse a long series of hallways, Sentinel and the summon tablet await in a dark torch-lit chamber at the end. Sentinel, resembling a large, animated suit of green armor, does not have any bearing on the game's actual story, nor is any background information provided. It is a powerful entity standing guard within the deepest depths of Islet Cave, the secret dungeon located in the vicinity of the Sea of Time Islet and accessible only by riding a turtle to its above-water entrance. Sentinel awaits Adepts powerful enough to challenge him for the Catastrophe summon tablet.
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